NPCs in Godot
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NPC Experiment in Godot (4.6.1). An experiment to explore NavAgents and NPC behavior in Godot. It’s based on the idea of the classic “Little Computer People” (C64, 1985) , the predecessor to SIMs.The chars get their animations from the furniture, easy mod-able to add new objects. Sounds (CC0): https://freesound.org/ Sky-Shader (modified): https://godotshaders.com/shader/customizable-sky-shader/ Infinite GridFloor-Shader: Generated by an LLM.
Open on Tchncs
Comments
Love the pacing and the clean examples. This maps really well to our Tube concept.
The card preview pattern translates nicely to a video thumbnail layout.
Would love to see creator rewards when a video gets saved or positively discussed.